#include "../includes/client.hpp"
|
|
|
|
namespace betacore
|
|
{
|
|
Client::Client(
|
|
MODE mode,
|
|
int port,
|
|
std::string url,
|
|
std::function<void(SHAPE &S, MODE &M)> &update) : _mode(mode),
|
|
_port(port),
|
|
_url(url),
|
|
_update(update)
|
|
{
|
|
|
|
lookup["TRIANGLE"] = "APPLE";
|
|
lookup["CIRCLE"] = "ORANGE";
|
|
lookup["SQUARE"] = "BANANA";
|
|
lookup["PENTAGON"] = "PINEAPPLE";
|
|
|
|
lookup["APPLE"] = "TRIANGLE";
|
|
lookup["ORANGE"] = "CIRCLE";
|
|
lookup["BANANA"] = "SQUARE";
|
|
lookup["PINEAPPLE"] = "PENTAGON";
|
|
this->start();
|
|
}
|
|
Client::~Client(){
|
|
this->_running= false;
|
|
this->_online=false;
|
|
}
|
|
void Client::start()
|
|
{
|
|
std::cout
|
|
<< "Start"
|
|
<< "\nConnecting to: " << _url << ":" << _port
|
|
<< std::endl;
|
|
//Create a socket point
|
|
this->_client_socket = socket(AF_INET, SOCK_STREAM, 0);
|
|
_server = gethostbyname(_url.c_str());
|
|
if (_client_socket < 0)
|
|
{
|
|
std::cout << "ERROR opening socket" << std::endl;
|
|
return;
|
|
}
|
|
std::cout
|
|
<< "Socket Open"
|
|
<< std::endl;
|
|
bzero((char *)&_server_address, sizeof(_server_address));
|
|
_server_address.sin_family = AF_INET;
|
|
|
|
bcopy(
|
|
(char *)_server->h_addr,
|
|
(char *)&_server_address.sin_addr.s_addr,
|
|
_server->h_length);
|
|
_server_address.sin_port = htons(_port);
|
|
|
|
// Now connect to the server
|
|
if (connect(
|
|
_client_socket,
|
|
(struct sockaddr *)&_server_address,
|
|
sizeof(_server_address)) < 0)
|
|
{
|
|
std::cout << "ERROR connecting" << std::endl;
|
|
return;
|
|
}
|
|
this->_online = true;
|
|
this->_running = true;
|
|
std::thread listen_thread([this] { this->listener(); });
|
|
listen_thread.detach();
|
|
|
|
std::cout
|
|
<< "Client Connected"
|
|
<< std::endl;
|
|
}
|
|
void Client::stop()
|
|
{
|
|
std::cout
|
|
<< "Stop"
|
|
<< std::endl;
|
|
}
|
|
|
|
void Client::kill()
|
|
{
|
|
std::cout
|
|
<< "Kill"
|
|
<< std::endl;
|
|
this->_online = false;
|
|
}
|
|
bool Client::running()
|
|
{
|
|
return this->_running;
|
|
}
|
|
|
|
std::vector<std::string> Client::explode(std::string &message){
|
|
std::stringstream stream(message);
|
|
std::string tmp;
|
|
std::vector<std::string> words;
|
|
while (std::getline(stream, tmp, ':'))
|
|
words.push_back(tmp);
|
|
return words;
|
|
}
|
|
|
|
SHAPE Client::parse(const std::string &message)
|
|
{
|
|
std::string tmp = message;
|
|
SHAPE result = decode(tmp);
|
|
if (result != UNKOWN)
|
|
return result;
|
|
if (_mode == EVE)
|
|
return UNKOWN;
|
|
return decode(crypt(tmp));
|
|
}
|
|
SHAPE Client::decode(const std::string &shape)
|
|
{
|
|
|
|
if (shape == "TRIANGLE")
|
|
return TRIANGLE;
|
|
if (shape == "CIRCLE")
|
|
return CIRCLE;
|
|
if (shape == "SQUARE")
|
|
return SQUARE;
|
|
if (shape == "PENTAGON")
|
|
return PENTAGON;
|
|
return UNKOWN;
|
|
}
|
|
std::string Client::crypt(const std::string &message)
|
|
{
|
|
|
|
// std::string output = std::string(message);
|
|
|
|
// for (int i = 0; i < message.size(); i++)
|
|
// output.at(i) = message[i] ^ key;
|
|
std::cout << "Crypt::" << message << " : " << lookup[message] << std::endl;
|
|
return lookup[message];
|
|
}
|
|
std::string Client::encode(const SHAPE &shape)
|
|
{
|
|
std::string message;
|
|
switch (shape)
|
|
{
|
|
case TRIANGLE:
|
|
message = "TRIANGLE";
|
|
break;
|
|
case CIRCLE:
|
|
message = "CIRCLE";
|
|
break;
|
|
case SQUARE:
|
|
message = "SQUARE";
|
|
break;
|
|
case PENTAGON:
|
|
message = "PENTAGON";
|
|
break;
|
|
default:
|
|
message = "UNKOWN";
|
|
break;
|
|
}
|
|
return message;
|
|
}
|
|
void Client::send(bool encrypt, SHAPE shape)
|
|
{
|
|
|
|
std::string message = "SHAPE:";
|
|
message += encrypt ? crypt(encode(shape)) : encode(shape);
|
|
message += ":";
|
|
message += Parser::mode(this->_mode);
|
|
std::cout << "Sending Message: " << message << "\n"
|
|
<< std::endl;
|
|
char buffer[BUFFER_LENGTH];
|
|
bzero(buffer, BUFFER_LENGTH);
|
|
strcpy(buffer, message.c_str());
|
|
buffer[BUFFER_LENGTH - 1] = '\0';
|
|
int x = write(this->_client_socket, buffer, strlen(buffer));
|
|
if (x < 0)
|
|
{
|
|
std::cout << "Failed send to server" << std::endl;
|
|
}
|
|
}
|
|
|
|
void Client::listener()
|
|
{
|
|
std::cout << "listener" << std::endl;
|
|
char buffer[BUFFER_LENGTH];
|
|
while (_online)
|
|
{
|
|
|
|
// Now read server response
|
|
|
|
bzero(buffer, BUFFER_LENGTH);
|
|
std::cout << "Wating For message" << std::endl;
|
|
if (read(_client_socket, buffer, BUFFER_LENGTH - 1) < 0)
|
|
{
|
|
std::cout << "ERROR reading from socket" << std::endl;
|
|
}
|
|
|
|
std::string message(buffer);
|
|
std::cout << "Got Message: " << message << std::endl;
|
|
auto parts = explode(message);
|
|
if(parts.size() < 3)
|
|
return;
|
|
SHAPE shape = parse(parts.at(1));
|
|
MODE mode = Parser::mode(parts.at(2));
|
|
_update(shape,mode);
|
|
}
|
|
}
|
|
} // namespace betacore
|